Archive for the tag 'sniper'

Fri
Feb
13

Halo Mythic Map Pack Update

Master Chief

In Bungie’s weekly update, we get quite a bit of insight into many various projects Bungie has coming our way. Most of the update revolves around the Halo Mythic Map Pack. There were a couple of recent interview with T3, and IGN that shed some light on what we can expect with the map pack.

Here’s a quote about Team Mythic and how it will be incorporated in the map pack, “Team Mythic is going to be a social 4v4 playlist exclusive to owners of the Mythic Map Pack. Primarily slayer, Team Mythic will feature Slayer, Slayer BRs, SWAT, and Snipers. Additionally, 2 Flag, Neutral Assault, and even Grifball will make cameos at a lower weighting. The playlist will feature all three Mythic maps, including Sandbox in multiple variants.”

One interesting aspect of the map pack that has been announced is the ‘Killball’. They are rather self-explanatory. It’s an object that can be added through Forge that can kill instantly on contact. They are added to the Sandbox map, and can be used in a variety of ways. They kill anything instantly, even if you’re in a vehicle. You can use them as a trap for a jump, or swing them through a stage and make players dodge them. There’s quite a slew of options to discover

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Sat
Jun
28

Halo 3 Tips – Expert Jumping Tips

Master Chief

Here are some great halo 3 jumping tips! If you stick on these it will sure improve your kill/death ratio and you will become a more skilled halo 3 player.

1. Only jump when you are fighting with somebody (so don’t jump if you are bored because you will likely be spotted)

2. Jumping right before somebody is really handy because they are still aiming in the air as you land

3. Of course you can you jump to get on a lot of platforms (some are really hard to get on by jumping and might need some grenades to get on but you just got to learn this and find out wich platforms you can get on)

4. Don’t jump when somebody snipes at you as it is very easy for them to shoot you.

5. Remember that you can be seen on the radar if you jump

6. You can use jumping to avoid granades and rockets (so always jump while fighting sombody with a rocket)

7. If you are good at jumping you might be able to disorient your opponents.

8. You can also jump towards a opponent and when in range, you can stick him easily without getting hit to much (might want to practise this first)

Extra: Spartan Laser Tip:

Power: Insanely High
Accuracy: Very High
Range: Long

The New Spartan Laser is the most powerful Human weapon available. It fires a pirecing beam of energy that penetrates several targets and destroys vehicles.However, it is a double-edged sword. It requires a short 3 second charge-up before firing, leaving you vulnerable to enemy fire.

Being one of the strongest weapons in the whole game, it is highly sought-after, and it is a decent weapon when you are at a distance from your enemy or are in hiding, but it should be left alone in some maps, especially when there isn’t enough room to get a clear shot. Other than that though, it totally pwns.

Counter With: Rocket Launcher, Sniper, Beam Rifle, Fuel Rod Cannon

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Thu
Jun
26

Halo 3 Tips – How to pactice your halo 3 sniping

Master Chief

Sniping is a lot of fun (at least that is my opinion). It is even more fun if you are one of the best in sniping! That is why we share these halo 3 sniping tips with you.

On Construct, in the area where the default sword is, you have a small area with thin edges where you’re able to look out into the ‘forbidden’ area’ where when you jump off you’ll fall to your death.

If you look, you can see these small like “robot-things” flying around into their repetitive destination. Anyways, if you were to have a custom game, with default sniper and unlimited ammo, you could sit on the edge and try and kill as many of the flying robots as you can [Yes, when you hit them they blow up, and they MUST be enemies since your reticule turns red once you get your cross hairs on them].

It’s pretty good, and I’ve been doing it for a bit now and have seen a pretty good outcome in better sniping. It’s good and lets you practice learning to follow your enemy better [since they fly up] and somewhat helps you have a better sense at aiming for the head [since the robots are relatively small that they could have the same hitbox, or a bit more, as a spartan helmet].

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